Monday, December 26, 2011

MPA - Balandris' Guide to being level 30

Here's a DCUO Guide from fellow MPA league mate Balandris on being level 30, the unwritten things SOE never told you about becoming level 30.

Being Level 30 in DCUO


DCUO Cheaters Log Arkham Asylum Legends 12/7/2011 8 pm PST

More videos

DCUO Cheaters Log Batcave Arena 12/7/2011 8 pm PST

For all the videos in the Cheaters' Log series read this post first to learn how to use the videos as a learning tool for catching DCUO Cheats - How to catch Cheaters in DCUO

So here we'll start off with some cheats in the Batcave Arena on 12/7/2011.




DCUO Cheaters Log How to Catch Cheating in DCUO Video Series

For all of the videos in the DCUO Cheaters' Log series to see the cheating watch the videos in regular speed to learn how cheating in DCUO looks like in real time then pause the video at the beginning and use the scrubber to watch it frame by frame. The scrubber is the progress bar under the video where you see the pointer move and give the time stamp of the video, such as 0:23 for the twenty third second of the video clip. When the video is paused or stopped the scrubber doesn't move on its own.

You can manually move the scrubber with your mouse pointer and watch the video as you advance the scrubber frame by frame. You can stop moving the scrubber to see the frame the video is currently on and the time stamp is an indication of that. So for example in my text explanation I say "watch how the kick does damage in the combat log but there is no movement from the toon at frames 0:24 through 0:27" means use the scrubber on a paused video clip starting at the twenty fourth second frame and then manually move it to about the twenty eighth second frame to see what I explained in the video clip. You can also click the Full Screen button on the far right bottom part of the video to see it full screen and get a better look. The scrubber is still at the bottom of the video clip in Full Screen mode, you just have to mouse over it to see and use it.

This way you can slow down the video and see things you couldn't catch in real time by just being cheated on because it happens too fast for the eye to catch. I try to keep my combat log open so you can catch what is going on screen and what the game is recording at that moment in the combat log, such as multiple attacks and massive amounts of damage from a character that on screen isn't even moving or starting their attack yet. This is obviously cheating and the use of speed hacks; its about time the enablers of this shut up their comments.

The most common forms of this are high damage numbers from cheaters while they take low damage themselves all the time. Its usually a numeric multiplier and dividing factor that is just a mathematical hack into a file. The other thing is all the red numbers of damage being hit on the legit toon and how effects such as stuns and knock ups are always in play for the cheater on the legit player but hardly at all or not at all from the legit player to the cheater. Another thing is the roll away run away hack that cheaters use to roll away twice and gain full out of combat speed and health/power regeneration immediately taking themselves out of attack range right before being knocked out. These are all hacks done by people who can't play the game, all pvp in this game is illegitimate until this is removed from DCUO. This is all very clear when seen it frame by frame on these videos.

Each post I'll do will go into a different session of cheats being done with an explanation of the cheats at a particular timestamp of that video clip. To see it yourself use the scrubber and watch the time stamps of the video clip being talked about frame by frame by manually moving the scrubber at a speed at which you can clearly see what is being talked about. Comments from legit players are welcome but any cheating enabler and cheater comments will be removed. This blog series is all about bringing legitimacy to PvP in DCUO, its a place for legit players to talk, watch, learn, confirm, and get together to clean up this game. All comments that want to enable the cheating by dismissing it and get in the way of the legit players cleaning up this game are trash.

These are my first videos on it, in the future I'll have better examples with my combat log always open to catch the cheating as it is logged by the game. I'll also post base test examples of legit things such as my damage out with my weapons to show you the difference between what happens in a cheat fest and when cheats are not being used. Other videos will show equipment of both parties so the "better gear" excuse for cheating is done away with. But these first series of videos shows enough about the cheating that gets the ball rolling. Especially using the scrubber on the paused video and watching it frame by frame and reading the combat log as well as watching what is happening on screen gives undeniable evidence of the cheating.

Other things to watch are how much ground a sped up character covers in a short amount of time, you can watch the match clock on the upper part of the screen in the middle. You can sometimes also catch things like them turning on switches immediately without even stopping by the switch for more than a second and how fast their respawn timer over their knocked out toons expires and how fast they respawn and are back fighting at a node, among other things.

The biggest giveaway and indication of speed hacking that is easiest to spot is the respawn timer/switch that is over the cheater's knocked out toon, it will tick down much faster than a legit player's switch and the cheater's toon will disappear and respawn with the ticker at about 25% done usually depending on the speed hacker's settings, never will it wait to tick down to 0 before the cheater's toon disappears and respawns. This is how cheaters win in places like Arkham Asylum Legends where getting the nodes quickly and often wins the match, because as you knock them out they just quickly respawn much faster than legit players and run to the nearest node and capture it much faster than the legit players do. This is how cheaters steal Marks of Conquest from legit players all the time in this game and SOE needs to stop pretending it isn't as bad as it is and quarantine these cheats.

DCUO How to Report Cheating

There are two methods for reporting cheating in DCUO, on the web form on the SOE support site and in the game chat window using the /report command. After you watch the videos and learn from the tutorials linked to on this blog series you'll be able to spot the frequent cheating that goes on in DCUO PvP easily and dismiss all the cries from cheaters and their enablers about how it isn't so. The next thing you'll want to do is start to pressure SOE to clean up their game and start respecting their paying customers' time by getting rid of this. To do that keep on putting the feed back to give us the option to filter out these Internet low lives from our playing time by giving us individual ban capabilities in the game, as I've written about being the perfect solution.

The reporting mechanism given by SOE is a way for them to shift the burden of cleaning up this game unto their paying customers rather than take that responsibility themselves. This, along with their hacker policy of only banning for a few days to a couple of weeks max after repeat offenses and only deleting characters after months of repeated violations, is so inadequate it is laughable. But at the time of this post, it is the only method given to us by SOE for addressing this and it would be better than nothing to have all the legit players in the game do the following every time pvp cheating is detected which is about 90% of all PvP matches in the DCUO game at the moment. Watching the DCUO Cheaters' Log will show you how this is the case.

How to report cheating in DCUO

In your game chat window type /report then a space, then type the names of the characters you've seen cheating, where they were located such as Batcave Legends or Star Labs Arena or Open World Metropolis Ring War or Outside Metro Midtown PD station. After that type a time stamp such as 12/16/2011 10:53 AM PST or EST for Pacific Time or Eastern Time.

To get the names you can look in your chat window under the Combat log you'll see their names listed along with the attacks they've done. You can see it also in other tabs in the Window. If you are in a match you can get a good look at the names by pressing Y and getting the Scoreboard to pop up. Many times cheaters like to disguise their names by having lots of x's or a 0 instead of an O in their names and stuff like that. Having a pencil and notepad beside your computer to write down the names, the time, and location is an important thing to do.

When you have it written down on your note pad (a real one, pencil and paper) you should do the /report method first then go to the web form and do that next. The link to the Web form is this - https://soe-ing.custhelp.com/app/ask/

You need to login first with your SOE game account. Next on the form choose the following for the form fields.

For Product select “DC Universe Online” or ““DC Universe Online PS3” 

For Category select “Community Standards”

For Server type in US PC or Europe PS3 for example depending on what kind of version of DCUO you are playing

For Character Name type in your character name that was cheated on

For Subject type “Cheating”

In the Question field copy and paste the template below and replace the place holders with the specific items dealing with your instance of cheating.

Location - (Place holder e.g. Legends Batcave)
Time Stamp - (Place holder e.g. 11/01/2011 3:45 pm PST)
Offenders - (Place holder the names of the cheating toons e.g. IxxxSuckS0BadIHaveT0Cheat000xx, xxCheatingMakesMeC00L, kkkkIHaveN0LifeS0ICheatNerdTard0000)

Offense - Here describe what you saw and how it is cheating. You can use references to this blog series and videos of cheaters using cheats and my blog post explanations of it with my catch phrase names for them to make this part quicker for you. Much of it is the same over and over. What I do is catch the cheating on video and slow it down frame by frame pointing it out at each second of the video showing you what is going on. Almost all of the cheating is the same things being done at different speed hack settings making the cheating slower or faster depending on that. Also since you've put in a /report on it before going to the Web Form reference the /report you put in in this section as well. Having all the names, the time stamp, and location written on a paper note pad first is important to keep this log handy and to note that the same information is in the /report you put in game.

Also, on any given day you'll fill out allot of these. You only have to fill out all the above for the first incident. After that, go to your Support Ticket history section of your SOE Account and update the ticket you did before on that day with new information such as other toon names, location, and new time stamp. This is how you report multiple incidents on the same day. You only have to fill out the form fields on the first report for that day, the other reports you do on that day you do an Update to the that support ticket. You do another ticket submission for the reporting you do on the next day you report.

Now how much of a burden is all that? Yes its good for all the legit players to do this on every occasion which is almost all the time in DCUO. But doing this and breaking out of the game to go to the web form is much much too burdensome on the legit players wanting ethical pvp in DCUO. We are paying customers and it is abusive to have us treat a game we pay to be on as full time job policing all the cheats SOE allows on it. The solution is simple, give us the option to filter out these Internet low lives and let them just cheat on other cheaters and leave the legit players alone to enjoy the game and PvP.

The wrong here is that SOE gives legit players no options but to be cheated on, go through a huge burden to report cheaters with little consequences for them, or avoid PvP all together and make it the cesspool of cheaters that it is. Let these low lives hang out and pick their noses with each other and leave legit players alone, that is SOE's responsiblity to its paying customers that are being abused by the low lives infesting PvP in DCUO.

Friday, December 16, 2011

DCUO Cheaters in their own Words

One of the funniest parts of fighting for legit pvp in DCUO is hearing all the rationale and false arguments from cheaters and their enablers. All their arguments come down to the cheating isn't happening, isn't happening as frequently as those of us who know it is say it is, the real issue is that very skilled pvp players are easily confused with cheaters thus the biggest tragedy possible is falsely accusing a highly skilled player of cheating, and that those of us fighting for legitimate pvp in DCUO are the real problem that need to be targeted. Now just on its face, who do you think would make these kinds of arguments cheaters or legit players?

The foundational lie in their argument is that highly skilled pvp and cheating look the same - complete 100 % Bullshit taken from cheaters' asses and stuck in your face. There is no similarity at all between skilled pvp, being in a "premade", or having the highest pvp gear in the game and cheating, mostly through speed hacking. Being skilled, being in a "premade", and having all the best gear or skill points doesn't make you faster than the game allows, doesn't allow you to attack more frequently than the game allows, doesn't make the game clock run fast, allow you fast movement mode in combat, allow you to respawn, turn switches, and move from node to node in matches faster than anyone else can. All of these are excuses invented by cheaters to give themselves cover for their cheating and noobs just allow the peer pressure created by these cheaters in the game and on the forums begin to parrot what they hear the cheaters constantly sell about how what they do isn't cheating, but those who point it out are the ones at fault. Noobs need to learn to replace the talking points they parrot with "I don't know."

This blog series is here for those who sincerely don't know and want to learn and be part of fighting for legit pvp in DCUO, for those who continue to just parrot what the cheaters tell them and don't care to have legit pvp in DCUO you are a cheat enabler and are just as bad as a cheat needing to be deleted from the game.

Anyway, this post is here to list all the bullshit dead end arguments cheaters put out and all the fronting they do about being the biggest baddest pvpers on the planet when the fact is that they suck and that's why they cheat, need hacks, and spend so much time defending hack use, explaining how it isn't so no matter what people see on screen or video, and how the only people at fault are the ones pointing out the cheating. So here they are in their own words.

Khrohn said ....
thanks for deleting my comment dick. my point was stop with the publicity. and the thing about the emp... your an idiot. speed hacks dont speed up the whole fucking game. thats happened to me plenty of times and its not because of speed hacks. its because i was too fuckin late to get to them. and thanks for the attack after i merely said just play the game and ignore the abusers like a mature player instead of QQ rage and bitch all over the internet.

 Silverfreak said...
Listen, you use dual pistols which one of the worse weapons on the game. Dual pistols are not very clippable. You should pick up a weapon like dual wield or 1h and learn to clip. Clipping is apart of the game. Developers have said this MANY times. You should stop accusing people of cheating and move forward to actually learn about the game mechanics.

 Silverfreak said...
Also, I have not lost any of my toons. My toon silverfreak was rename from thekorrupt to tangent to silverfreak. I have had 3 names changes. This does NOT affect anything. If you get a 1.5k crit, more and likely the person has a buff against you. Also someone could be running carnage for their team. Get it through your head we don't cheat. Again, I don't think you understand game mechanics.

 Silverfreak said...
There is no need to call names #1. If someone was speed hacking they would be invisible. #2 I was NOT speed hacking. #3) I was NOT macroing.

 Silverfreak said...
The people that have been macroing and speed hacking have been suspended and banned. None of my toons were EVER banned.

 Silverfreak said...
I welcome you to come duel me in the park while I'm on my ice. (Silverfreak) I want you to fraps it and make sure you put it on your little xfire site. When I beat you extremely hard there will be no question about if I am legit. You will have video showing I don't cheat. Good day sir.

 Silverfreak said...
He doesn't cheat nor do I. Stop complaining. You are just making yourself look bad.

 Silverfreak said...
Also, my nature is also a lantern now. At the time, it wasn't skill pointed.

 Silverfreak said...
I have every toon I've ever started. If you would like to see, I will happily show you in the park.

 Silverfreak said...
Also, I am trying to get you to come to park right now. Except you want to run your mouth call people cheaters. I was giving you a chance to fraps and let EVERYONE see the duel. Instead, you don't want to reply to tells. STOP RUNNING YOUR MOUTH. ACCEPT THAT YOU DON'T UNDERSTAND THE GAME FULLY.

 Silverfreak said...
You do realize how many people have seen this post. They all agree with me. I posted it on DCUO forums but it was deleted. Again I have given you plenty of opportunity to see my desktop as I play you. You just can't accept it man. Learn to play. Adonas plays his game live and broadcast. I have offered to fraps me beating you and still can't accept this. You are just making yourself look like scum by calling people names.

December 14, 2011 7:44 PM 

 Silverfreak said...
This post has been removed by the author.

December 14, 2011 7:44 PM 

 Silverfreak said...
This post has been removed by the author.

December 14, 2011 7:45 PM 

 Silverfreak said...
mysticneon was renamed to zaine. Also i respec'd to lantern then they switched me back. Check friends list.

December 14, 2011 7:50 PM 

 Silverfreak said...
I am trying to be mature about this man and enlighten you. I really would like to help you understand which is cheating. RockPaperRifle has posted a video on what clipping, speed hacking, and macros on the DC Universe forum. Look for it. It may educate you.

December 14, 2011 8:07 PM 

(Side note: RockPaperRifle is a cheater league, you'll see their members speed hacking on my Cheaters Log videos. This goes to show a big strategy the cheaters use by posting videos and tutorials on the forums to become authorities in people's minds as to what cheating is. This is the second part of cheating outside of the game, getting into people's heads with lies and misrepresentations of what cheating is to continue to give themselves cover for their cheating. People need to think hard about how much of a low life these people are individually to put this much effort into cheating at a video game with avatars that they have higher value for than real people. these people stink up any community they are associated with and that's why we need to clean this trash from this game to have a good mmorg. Look at how often Silverfreak posts here trying different angles to convince people he isn't cheating, blaming me, etc but what never comes out of him is how he cheats and why people would think so looking at him and the combat log as he cheats. A legit player wouldn't care knowing they are legit, they'd also support people cleaning up the game and going after cheaters to make pvp legit in the game knowing there can be no confusion between cheating and legit pvp.)

 Silverfreak said...
You do realize there are a lot of bugs left from the server merges and free to play that cause a lot of the issues you are seeing right ?

Just like the high block breaker crits in legends right now. I want you to pick bane and do the bb on people or straight up just block. They end up taking massive damage. It's a bug right now. (As of update 7)

December 14, 2011 8:09 PM 

 Silverfreak said...
December 14, 2011 8:21 PM

Silverfreak said...
No one cares about your blog. I was trying to help you before you scathe the whole community on dc universe. You accuse everyone of cheating. Stop it. It's not right.

(Side note: Obviously someone cares about this blog, but add that to the list of things they can't admit to.)
December 16, 2011 10:25 PM

DCUO Cheating Videos Index

Here I'll list videos showing the cheating and hacking going on in DCUO, its easy for the cheaters and cheater enablers to just deny with words as they always do but seeing it yourself on video destroys the "just believe me when I say it isn't happening" logic of cheaters and their enablers. Also note the dates on these videos and see the progression how SOE isn't really addressing the issue and thus legit players are forced to take their case to the Internet public to pressure SOE to clean this up. We don't want these low lives scrubs messing up our pvp and game, they are human trash and need to be taken out.

Here is the benchmark DCUO cheating video, this is the standard of all cheating you see in DCUO, when you see these red numbers popping with this amount of frequency there's speed hacking and cheating going on. The thing is that all cheating looks like this most of the time, its just not as fast or frequent, this is the most obvious example; just because you see the same things but slower and not as frequent means the speed hackers are using lower settings on their cheats not that the cheating isn't taking place. Standard DCUO Cheat Video

The enablers who say that we, the legit players, must accept cheating in the game and that there is nothing that can be done about can sit on a stick and spin. We aren't listening to your BS, so shut up.

Here's a video of what happened more recently to my pvp partner and I in the Batcave Arena. A main point here is to look at the dates of when the two videos so far were posted. Look at how much time there has been inbetween the posting of both videos and how SOE has allowed the hacks to continue without cease. Recent DCUO Cheat Video November 21st 2011

All arguments about how cheating is ok or how the lower level speed hacking needs to be allowed is stupid. All cheating is cheating and thus the vast majority of pvp in this game is illegitimate. Creating a safe harbor for low life criminal type people to stink up this game community is not acceptable under any circumstances. People who advocate for this are morons. People who have all their ire directed at the people such as myself fighting for fair play and legit pvp in this game are idiots who themselves deserve to be deleted from this game. The way to deal with cheater enablers is to put them on ignore. Let them sit by themselves with their nonsense rationale about cheating and get cheated on all day, the rest of us aren't obligated to join them. Before the cheaters can be dealt with the cheater enablers need to be cut off from the conversation.

I'll be posting links to my own Cheater's Log for this game here to use it as an index of such videos. Note the date and timestamp of these videos so that you can see how SOE is just letting it happen with little or no addressing of it. This is easily the worst part of the game and the highest priority of what needs to be fixed in it, the solution of which I already post previously. Its a people problem not a code problem. Legit players need to be given the option of filtering out the players who are cheats, that is the solution, heavy code rewrites and checksum routines will just burden the game. SOE needs to be pressured into doing this by people making this feed back suggestion in game and on the Gotham City PC forum thread all the time, at least once a day. We also need an ignore button on the forums too so we can erase the back water arguments from cheaters and Internet trolls who play this game.

I'll post about the cheating enablers and the back water arguements cheaters make next.

Thursday, December 15, 2011

DCUO The Solution to Cheating in Game

The solution to the cheating in DCUO is actually very simple and effective. First the realization that it is a people problem not a code problem is necessary. Some people want to play a game fairly and within its designed rules others find it fun to cheat and to make others miserable by cheating on them, there's nothing that can be done about that its just who both sets of people are and software had nothing to do with it. The solution is quarantining one group from the other.

Cheaters can cheat all day by themselves, on other cheats, or on these numb nuts that insist cheating isn't happening they just have no place wasting legit players time. So the game makers need to implement game options for players to have either Inclusive or Exclusive PvP lists. Inclusive would be pvp and queuing for PvP arenas or legends is only possible with players you have on your list and their toons. Exclusive would be that players and their toons listed on your list would not be able to pvp or que with you. You could also place leagues on the list meaning that cheater leagues would be excluded from pvping with you and so forth. The best way to use this system is to have a network of trusted players on both the villian and hero side that are committed to legit play and have an inclusive list of both of those for people to choose from to have on an Inclusive list. The cheaters can go screw themselves and cry all day about how they can't cheat on legit players anymore. They can enjoy cheating on cheats and being cheat on themselves though. Those enablers who insist the cheating isn't happening can just be the target practice they should be, great the real pvp crowd doesn't have to bother with any of this trash.

Not having the software bloat, performance hit, and man power cost of manually addressing every cheat instance is a must to have this solved. With free to play manually going after every cheat account is just as good as allowing it to happen. This also solves the issue of cheats having all the best gear and development based on the proceeds of their cheating, rather than retroactively deleting things cheats can be allowed to stay as they are just not be allowed to use any of it on legit players. The fact that cheats delight in guarantee wins with no skill against people who have barely a chance to beat them would make this system the most adverse to them and they'd most likely quit the game. The hard core cheats who want to see who the best cheat is can cheat against each other all day, as long as they aren't mixed in with the legit players let them.

Currently the game is a cess pool of cheats because most legit good pvp players aren't going to bother with a game where a bunch of no skill scrubs with hacks beat them and steal marks all day from them. So what we have is an increasingly cheat friendly game community that the legit players leave. Giving players this option to quarantine the cheats will give the legit players an incentive to come back to the game and people who value ethics to start playing it. The game community having more ethical people rather than be overrun by the Internet sociopath cheat crowd will have long lasting benefits for the enjoyment of the game by normal people rather than the take over by emotionally disturbed nerds trying to get a sense of control at others expense.

Every time people log on to the game, they should make this suggestion in the Feedback section of the Settings in the game menu. Also the Gotham City section of the PC Forums is a place to offer these suggestions.

DCUO How to Spot Cheating and Speed Hacking

There are a few dimensions of cheating in DCUO, there is the game company SOE that lets it go on, there are the cheaters with their constant head games and lies about how they aren't cheating, there are the cheating enablers who want to make DCUO safe for cheaters by denying it is what it is and making sure the legit players get harrassed for pointing it out, and then there are the legit players who are fighting to make sure the game is fair and ethical. I guess some where in there are the noobs that just don't know what cheating and speed hacking is so this post will address that, after you know and can spot it then you can choose which of those categories you want to fall into outside of the game maker.

This is going to be an on going post that I'll add to as I spot more infractions in my video clips and collect more data online. But below to start off with we'll cover the basics. The main starting point for learning about speed hacking are the posts by chaoticfear on the DCUO PC Forums. The best starting point is this one - http://forums.station.sony.com/dcuopc/posts/list.m?topic_id=31993

The other aspect of this are the head games and lies told by the cheaters and their enablers and I'll create a seperate post to handle the psychology of being a cheat and enabler of cheats.

Here's what you need to know to start spotting the cheats in DCUO.

1. The speed at which a sped up character moves and attacks, they are able to dart around the map and hit several attacks and even powers within a second or two on the screen of the legit player. They get stunned and still be able to move around and attack and shoot off powers and recover much quicker than a legit player can. Everything they do is delayed by 3 to 10 seconds on the screen of the legit player. So they can usually shoot off 1.5 attacks in the time it takes for the 1 attack to render on the screen of the legit player, this shows on the legit player's screen as their Health melting away as they melee with the sped up toon. The attacks the legit player does do normal damage for the normal duration and frequency of a melee session while the sped up toon does 1.5 to 2.0 depending on the hack settings. So an easy way to tell is meleeing with the cheater and watching your health go down to 0 while they'll be at about 50% to 30% health depending on how good the legit player is, this happens every time like a numeric formula always around 50% to 30% for the cheater and 0% for the legit player on Health though on the legit player's screen both toons are attacking each other equally over the same period of time. That's the advantage of being sped up, you get 1.5 of everything your target gets 1 of, including damage and attacks in the same amount of time.

2. The sound and cliche speeches from the toons in Legends. For example Robin has the saying "Be smarter than you look and run" the other Legends toons have their own. If you hear those speeches go off constantly then there's speed hacking going on. Those speeches are reserved for when a particular toon hits a big damage hit or knocks an opponent out or something really signifcant happens like a super charge power is shot off. In sped up matches the sped up characters are constantly hitting these high power hits and knocking people out all the time within a short time period of one another. The sound effect is that they give off their speeches constantly as a result. If you are hearing your opponent team always mouthing off these speeches it is because they are hitting these supposedly rare big power hits all the time. These kind of hits on a normal character takes time to build up a super charge for and has a long reset time once used to be able to do it again. A sped up toon is able to shoot these off pretty frequently and be able to cut down on targets quickly to again give their cliche phrase. If you are hearing these going off all the time and even over lapping each other it means that the match is glitched with speed hackers.

3. The Roll away Run away hack, now very popular since the latest update 5.1 for whatever reason. Normally when a toon is in combat they are stuck in combat speed, this is to prevent opponents from quickly getting out of line of sight or line of attack (LoS or LoA) during a fight. But no way are cheaters going to let game mechanics get in their way of cheating on other people, if you are beating up on a hacker ususally a result of a double team on them, as they approach being knocked out they simply turn their toon away from your attack and instantly roll away from it at a blinding fast speed not normal roll away speed at all. In a normal roll away move the Lunge Interupt attack from the opponent is the counter to that and will Hard Stun the Rolling away character. But in this hack lunging at the rolling toon will not Stun them and more over their roll will move them twice the distance a normal roll does. So on your screen, they roll, you lunge at them and by the end of your lunge they are another roll distance away from your lunge attack. If you keep lunging they keep rolling automatically and stay one roll away from you so that's two rolls in the time it takes to do one, a roll to get away from you and another, triggered by a macro most likely, to avoid your lunge to counter their previous roll. What happens is that by being two roll distances away from combat they are in the non-combat safe area where they start to heal their damage and can move again at non-combat speed with no pause inbetween for the transition from combat to non-combat speed. Again all the advantages of being sped up. Recently I've noticed this on toons that have the green foot print under their name, which means they have fast movement mode on, while in combat and othter red symbols under their name like Defesne debuff. This is a direct hack to undo the game mechanics of not being able to move in fast movement mode while in combat.

On the legit players screen what this looks like is you are about to knock out the little cheating scrub and then they instantly roll away twice, if you lunge at them to counter the roll they are still one roll ahead of you because of the hack, and they start to heal instantly and because they are sped up their healing is sped up too so they usually hit half health in a few seconds of being in non-combat after being nearly knocked out and full health in a few more seconds. And these are the cheaters who brag about how good they are in PvP all day running away like scared little punks from legit players beating them up with no cheats.

4. The sped up clock and Scoreboard popping in the middle of the match. When speed hacking toons are in the match, the clock up at the top of the screen and the ticks that come off of each side goes faster. You can tell this in the Batcave easy. I've had matches where the opponent has stayed in the start area and not come out at all, with both myself and my partner standing on the node having time tick away. To win this uncontested match takes 5 minutes with no speed hacking involved. This is a bench mark to use when judging the speed hacking of a match. With the combination of speed hackers burning down an opponent in just a few seconds, which is completely cheating that is not allowed in the real game mechanics, and having a sped up clock, matches with speed hackers end really really quick or allot quicker than usual with ticks burnt down quick and there still being more time left on the clock than what those burnt ticks would indicate.

Another thing is the popping Scoreboard. In a normal match there is ending music and a pause before the Scoreboard pops up, during this pause all attacking and game play ceases. It's like a few seconds of a cool down after a fighting session. In matches with speed hacking there is no pause or cool down end period with music, the Score board just pops up while you were in the middle of attacking and you press the button to leave by mistake as it is the same for doing a range attack on a controller, you just pop out of the instance before you know the match is over and find your self where ever you were before you entered the qued match. That's a sure sign of having been in a match with speed hackers. We'll just call that Scoreboard pop. The reason for this is that the match ended 10 seconds ago and that is just being caught up with on the server and the legit players' screen, again the sped up players set the pace with their modified files and everyone else is playing catch up to the cheaters.

Friday, December 9, 2011

DCUO Cheating DC Universe Online lack of ethics

This is going to be the summation overview entry for my on going posts about the cheating in DCUO DC Universe Online online role playing game. There's allot of hassling of the legitimate players in the game and on the forums from both the cheaters and their enablers but we the legitimate players need a place to talk and feel some community and here it is.

As it stands the game makers, SOE, have done nothing to address the cheating issue other than shift the burden onto the legitimate players to police the game for them and report everything whch results in cheaters coming back every two weeks if the cheats are outrageous enough to warrent a ban.

The fact is that DCUO has a culture of cheating, cheaters get all the accolades of being "really good" players there's plenty of people who think cheats are great and fun who are big players in the community, and the majority of the non-cheating players are just lemmings that repeat what they are told by the cheaters about how the cheating isn't happening and how those who point it out are sore losers. This environment is assinine to ethical legitimate people and I'm sure people like that have already left the game compounding the problem by making the DCUO cesspool more composed of cheats and lemmings.

Then there's the different breed, us - those who refuse to quit or leave the game because of low ball cheats, who are better than most people in the game at pvp and know it, and who will fight to make space in the game for ethical people while the cheats and lemmings complain about it.

The cheats are all low ball scrubs, they know this and are not willing to put in the work and time to be get better at pvp so they just have their game files adjusted to be faster than the game to be able to do things at a speed the game can't regulate, that's speed hacking. There are also other automated hacks such as automatically running away when your health level reaches a certain number, hitting block at a computer timed interval rather than relying on human reaction with a controller, and so forth these are macros or what some people call bots. Both can be used at once which is how some scrubs wipe people out, some of us hard core pvp players can fight against one or the other but both takes allot of work to overcome and is impossible with a whole group of cheaters using them as is usually the case.

The cheating enablers, or lemmings as I called them above, are really the worse part of the situation. Malicious warped people who don't know the difference between winning using skill and winning a match using hacks is part of life, there are always low ballers every where one goes, especially ones that think their low ball status makes them cool and "bad". OK fine, but the ones who create the environment for these low lives to operate are really the ones at most fault. These people spend all their time hassling the legit players for calling out the cheating, being trolls about it on the forums and in the game chat, and are simply the glue that keeps the cheating firmly attached to the game. With cheating enablers denying the cheating and making sure there is always some plausible explanation for why cheating didn't just occur the cheaters will always have the shield they need to keep on cheating as usual.

Then there's the game making company, SOE, that tells people to take on the job of reporting all the non-stop cheating while being hassled by the enablers about how what they spot as cheating isn't true. I've reported plenty and have seen the cheating get worse and more frequent than ever before. SOE is very unethical for allowing their paying customers to be constantly abused by unwanted online pests and giving no option for relief other than to report every incident of these cyber bullies excreting all over the game that happens hundreds of times in any given game session. There is no automated in game solution given to legitimate players by the game makers such as being able to ban people from pvping or queuing with you - SOE is more than happy to take your money but feels no obligation to protect its paying customers from abuse in their games. This stance makes SOE unethical and brings up an ethical dillemma about continuing to pay money to them or quiting the game. Free to play isn't what I'd like to do, I'd rather play the game at its Legendary status knowing that fair play is something the company values enough to ensure as best as possible or not play at all knowing SOE could give a flying hoot about its paying customers as long as enough lemmings pay them to be abused.

So legit players of DCUO will find this blog and post series a refreshing place to read and find community support while enablers and cheaters will have thier cowardice confronted and exposed for what it is. There will be explanations helping people new to the game in how to spot cheating and videos posted of cheaters doing their thing so it can be examined and broken down as a lesson for others to spot it.

The solution is also very simple as I have presented it on the DCUO PC Forums, we need a ban list option to put toons on that will ban all toons from that player account from pvping and queuing with us period. This indiviudalized player ban option is just an ignore list that extends to the PvP toggle and ques on a player account level. Really simple solution that solves the whole issue in one swoop with no code bloat and game performance overhead at all.

Thursday, July 21, 2011

DUCO DC Universe Online How to Play - Feats and Skills not Armor

One thing you'll notice in the game is how most people are so focused on getting armor, but the thing you can start doing right away is get Feats done, what is good about Feats is that they offer points, every 100 points earns you 1 more Skill point that you can put towards Weapon skills and starting at level 9 your chosen Movement skill. You also get a skill point to spend when you increase a level. This makes most people think that the skill point comes as a result of leveling, but they do also come as result of achieving Feats. If you complete Feats such as Booster Golds Explorations you earn extra points towards skills. So even though the leveling tops out at 30 so that a character can't have more that 15 points towards Powers, a character can keep on building their Skills after achieving level 30. That's why there is a difference between some level 30's and others.

Armor is secondary to this. The increases you get from Armor isn't as great as what you get from Innate abilities from multiple Skill sets. These are permanent bonuses to your Stats as well as advantages such as Stun Resistance.

There are various Feats in the game you can get done and in the Game Menu look under the Feats section to get a list of them, what needs to be done to achieve it, how many you have done and how many are left to do. The Feats icon in the Game Menu is a trophy. The stars next to the Feat listing tell you how many points are earned for accomplishing that Feat. One star is 10 points, two is 25, 3 is 50 and I forget what four is, maybe 75. Every 100 points earns you one point you can spend on any Skill within the Weapons or Movement trees. These are like Powers but as triggered by certain attack button combinations or are Innate, meaning a permanent ability your character has from the time you purchase that kind of skill without needing to press buttons to trigger their effects.

Armor or gear is important and helps but the foundation of your character is in your Weapons and Movement Skill sets enhanced by your Power Bar abilities then augmented with more gear.

Sunday, July 17, 2011

DCUO Help Guide Know Your Stats

Besides the basics of moving around and attacking with whatever you use for your control device, either the keyboard and mouse or GamePad - the next basic thing to know is your character stats and how to improve them.

The stats for your character can be read in your Inventory menu section (press I on your keyboard for the quickest way to get there) then going to the Stats Tab subsection which is the middle tab after the initial Inventory screen that opens up. The Stats and what they represent are as follows:

Health - Amount of damage points needed to knock out your character

Power - These points get deducted from every time you use one of your character Powers from your Power Bar

Defense - These points add up to a damage reduction percentage from NPC's in the game, that is all non-player enemies such as the ones you fight within missions.

Might - This number is used to calculate how much damage and the strength of effects caused by your Powers. Tanks who are the characters who draw fire to themselves and inflict heavy damage while their teammates either do the same, heal the others, or do control effects such as stuns on crowds of enemies; need a good combination of Defense, Might, Power, Restoration (for self-healing), and Dominance.

Restoration - This number is used to calculate how much and quickly you recover Health points when either healing or outside of combat within the game. If your character is a healer it determines how much your healing Powers heal.

Vitalization - This is like Restoration only that it determines how many points of Power you recover when outside of combat or have a Power recovery effect on your character. Controller characters have two main functions in the game, one is to restore Power points to their team mates quicker than usual. For this having a higher Vitalization than other characters is important. The other function for Controllers is to stun crowds of enemies and for this they need a high Dominance as well.

Precision - This number is used to calculate how much additional damage your weapon strikes do. This Stat is important for someone in a DPS role, which all characters have. So all characters are either Controllers, Healers, or Tanks plus DPS - which means damage per second or a character that attacks and does a high amount of damage per attack.

Toughness - This is like Defense only it applies to Players instead of NPC's, so this stat will help reduce damage you take from players in a PvP situation while Defense would reduce damage you take from enemies that are not Players, such as the enemies in your missions. This is very important and the first part of understanding PvP (Player versus Player) in contrast to PvE (Player versus Environment) combat. A high Defense does your character no good in PvP and a high Toughness does your character no good when fighting game generated enemies like inside alerts and missions. This is why you must keep at least two sets of armor that enhance your stats, one for PvP and another for PvE. This is a very fundamental part of the game and part of the "Why didn't anyone ever tell me this" part of what makes DCUO difficult and not fun to play if you don't know these hidden things. Again this is the reason for this website, and why it is such a rude and obnoxious thing for players who know these things to be yelling at the players who don't in the game.

Dominance - This stat is used to calculate how long your character's Stun effects last on enemies that they Stun in Combat as well as Encase or Trap with powers. The higher this number is the longer your target stays stunned or encased by you and you and your team mates can keep hitting them causing damage to them as they are helpless. Once that total damage adds up to a number higher than your Dominance allows then that stun or encasement effect is broken automatically. Higher Dominance also causes NPC enemies to attack you rather than any team mates you might have that have a lower Dominance stat. I also think that Dominance has a factor in things done by the Tank role which I'm not very familiar with at the moment.

This gives rise to one strategy in the game which is to stun lots of enemies at once then focus your attacks on the ones who are not stunned leaving the stunned ones alone. This way gang ups from enemies are reduced as you can fight one on one with the ones not restrained while their combat mates are unable to help them and gang up on you. Another way of approaching this is to keep attacking stunned enemies as they are helpless and take extra damage from your character as they are stunned. Thus you can eliminate them quicker than normal and get rid of them all together reducing your enemy's numbers as a whole for the combat session. This is the type of strategic thinking that is involved in DCUO and one aspect of it that makes it good fun.

The exact mathematical formulas used to make the calculations used to determine all this I think have changed over time with updates but this guide will give you an idea of what those numbers are - link

You can improve your Stats by choosing Skills in your Skill selection process that give you Innate abilities, which is permanent increases to a given Stat as described fro that Skill. You start off with one Weapon Skill set and one Movement Skill Set. You can purchase individual Weapon Skills within your Skill set tree as you level at first, you start doing the same with your Movement Skills at level 9. You can also after level 10 I believe start purchasing from other Weapon Skill sets other than the one you started with. Each Weapon set has different Innate bonuses for Stats and some are the same so purchasing them would stack those bonuses on that particular Stat. You get Skill points to spend on purchasing Skills by increasing your level and completing varies Feats in the game. Besides Innate Ability Bonuses the other part of the Weapon Skill set are access to Attack combos which effect your combat targets according to how you press the attack buttons in combinations.

See I told you it was complicated and involved, but it again really fun once you get the hang of it. That's why we are all here to learn then have fun. It's hard for normal people to think about, but people get yelled at by jerk players for not knowing this stuff in the game already; having no real official place to learn it or even be aware these things exist. Like I said in the Read this First post, that player dynamic outside of the game mechanics is what is the real hang up of this game. But knowing all of this can mitigate that.

Lastly, you can improve your Stats by equipping your character with gear. Each character has these placeholders for placing gear in:

Head, Face, Back, Shoulders, Chest, Waist (belt), Legs, Feet, Hands (gloves), Neck, you also have two Ring slots, another slot for a Trinket, another for Consumables, and a Weapon slot. All of these slots except Consumables can be equipped with gear that has it's own inherent number for a given stat. So let's say you equip a Ring that has 20 Power 7 Health and 10 Might by doing so you add 20 to your characters total Power, 7 to their Health, and 10 to their Might. You can purchase gear from Vendors as well as find them in missions or get them as rewards for completing missions. As the variety and types of gear various quite a bit, as you go over your gear in your inventory you see a tool tip display of it's numbers and how they compare to your currently equipped item for that slot. Stats that are lowered by switching the gear are shown in red while stats that are increased are shown in green. For example, you might have a cape type gear in your Back slot and then find a back plate gear in your last mission. When you scroll over your back plate item in your Inventory menu you'll see stats listed in a tool tip on the left hand side o your screen. The numbers listed in green will increase your stats by that much if you decide to switch gear items, the numbers in red will be decreased by that amount from the switch.

You can decide which stats are important to you depending on how you want to play. One example would be a character that does high damage with their weapon attacks so increasing that characters Precision stat would be important in that case. Another example would be having very powerful effects from your characters powers, so then Might would be what you want to increase. Each gear item has a give and take of giving bonuses to one set of Stats while taking away from another. That's why one of the focuses of a character after they max out on leveling at level 30 is to get Marks to purchase Iconic Gear or Armor from various vendors mostly in the headquarters for their respective groups, either Heroes or Villains. The heroes have the Watchtower while the Villains have the Hall of Doom.

As involved as all that is, that is the basic gist of the game and main purpose. If you understand what was just written you understand the basic fundamentals of the DCUO game.

Index of Links to DCUO help

Here's I'll list the tiles and links to help guides both here and else where to help people get over the learning curve and start having fun with DCUO. I will be updating this page periodically so bookmark it and refer to it often, you may want to give this address to people who want to get up to speed quick on how to play DCUO correctly.

Here's a good place to start and get familiar with the hidden knowledge of DCUO - MMORPG-Life DCUO Guide Index

Here's a guide to How to Create an Ice Tank DCUO type character which an in-game friend needed


Video Walk throughs

Here I'll list links to video walk throughs of different parts of the game.

Here's a walk through of the Arkham Asylum Hard Alert that link is to part one there are eighteen parts so watch them in sequence on the Youtube playlist after you link to the first one.

Here's a list of different videos to help you go through your first Raid which is usually the Outer Batcave one, I just did it for the first time last night. This is the sort of stuff you need to look at and know before you enter in any instances, that you que for, this is known as queuing in the game speak. Not knowing this stuff ahead of time is what will get the rude hero players to yell at you, throw a fit, and sometimes cuss at people - in their need to put people down as part of a game. Never does it figure in their minds that most people don't play the game already knowing all of this stuff, so this site is help you get there and avoid the rudeness. But if you find people like that, filtering their "tude" (bad attitude) out with the ignore button makes the game allot better.

Saturday, July 16, 2011

The thing about DCUO DC Universe Online Read this First

I'll explain to you the issues with having fun on the DC Universe Online PC game. The problem is that unless you're a hardcore gamer that is very familiar with mmorpg games and spend allot of time studying how to play DCUO in particular, you won't understand how to do things correctly. If that happens you won't have any fun because the main idea of the game is doing multiple things on many different levels and combining them all to make a full character that can interact with any part of the game. A character like that is meant to team up and cooperate with other characters, who likewise have reached that level of in-game skill, that compensate for what your character doesn't do well, a good deal of the game can't be done alone. Cooperating with other players is a big part of the game. The makers of the game have pretty much kept all of this hidden and unstated, so there are only two options for you. To play allot and make allot of mistakes and learn by doing and reading guides or watching video guides. I haven't come across too much that is really comprehensive, the DCUO forums, mmorpg-life, and the YouTube videos are good places but so much information is scattered that it is hard to keep track of it all. Therefore , this site exists to help you put it all together easily and quickly.

DCUO is a neat game I think because of all the different things you can do in it, but all of this adds complication and a learning curve. That's why I created this web site. It is worth getting into, the game is a really fun and well done computer game and this site will help you get over the learning curve as quick as possible so you can start having fun. But first I want to get the bad things about the game out in the open upfront.

There are a few really bad dynamics that go on in the game as of now and since beta when I was testing it. One issue is crooked and rude players. First, the crooked ones are usually villains and they cheat, use exploits and are on the game all the time learning how to hack it. Even when they aren't hacking it, they are on so much that they have a distinct advantage over casual players, who are usually heroes, in Marks and thus character power. For most people looking at how these guys interact in the game it seems that their intent is to make the game experience as miserable as possible for heroes, maybe even get them to leave and quit the game. One example of what they do is ganking, which is wiping out characters with tricks and cheats that are unintentionally part of the game while they are doing missions or are stuck in the game menu.

Then comes the rude people who play heroes, these are the ones that sit in the start areas of PvP arenas complaining about other player heroes, how terrible they are, and never offer one shred of help or advice. Instead they have a superiority complex about how great their playing skills are and want to make everyone around them feel less than. So they use the interactive chat window to put people down and I had one guy on the Voice Chat who spent the majority of the time in a PvP Arena cussing at everyone.

Don't let this dismay you, there is an ignore command for people so you don't have to have their bad attitude clutter your chat window and you can set the Voice Chat volume for individual characters all the way down so you don't have to hear them. You can also disable Voice Chat completely in the Settings and turn it on only when you're in a group with people you know you want to talk with.

Another thing is the hero player apologists for the villains, or as I like to call them the hero plants or spies. When ever you take on villains and get your frustration out on them there's always a group of heroes who will get on your case and start chiding you as something or other because the villains are always right in their way of looking at it. I've come to the conclusion that the villain players are really organized and have their friends pose as heroes to spy out what the other side is doing as well as play head games with the heroes, either by cussing them out or pretending to be their friends and then turning on them when something comes up against a villain in the social chat window or voice chat. Yes this is how seriously some people take making the game unenjoyable for others.

This takes us into old school RGP basics. The RPG in MMORPG stands for role playing game, like the old school Dungeons and Dragons game. One tenet of RGP gaming is that players and their characters are separate and accountable for their own respective actions. One of the fun parts of role playing in a game is that you get to act out within the game things you would never do or could do in your real life. So of course there's appeal for people to have evil characters in game and do evil things as a form of expression and macabre fun. But the fact is in real life all the players are in game and deserve mutual respect and basic courtesy. A character can of course attack another nemesis character in game as is befitting of the characters, but when players go out of their way to make the game unenjoyable for other players, that player is responsible for that. So playing in such a way that thwarts other players is not being a villain in game but being a rude fellow player, being a villain character means you complete your missions and thwart the hero characters not their players by cheating and harassing the players even outside of the bounds of the game through computer glitches.

The game couldn't operate without villain players and good villain players who present a stiff challenge to heroes are a big plus to the game. But this rude, childish hatred of people and going after them to catch them when they aren't able to fight back at every turn is immaturity from the players irrespective of the characters. That also goes for their friends who go on to play head games with other hero players. Gamesmanship among opposing players is a must for any game. It is fun to play within the rules of the game, demonstrate skill, and best opponents, while keeping an environment of mutual respect and gamesmanship. I see a lack of this in gaming today and society in general and it means that those who act like this are deficient not anyone else. For people to talk arrogantly about their character abilities and think nothing of acting rudely to other players is both laughable and shameful.

So all that said - and believe me it needed to be said because that's a big part of the game, it is a great game with great graphics, fun missions, things to solve, collections to find, gear to attain to, and when you find the right mix of people PvP fighting where you can pit your power and fighting skills against opposing players. The social interactions are fun, connecting with all types of people around the world and of course the big attraction is the comic book fanfare. If you like DC comics and their genre of cartoons, comics, games, movies, and graphic novels you'll like interacting within that world of imagination.

Going back to my first point, the real information on how to do things in this game are hidden and not obvious at all, it is possible to play the game for many months and really have no idea about the fundamentals of the game; that's how multidimensional the game is. So for some people to get on people's case for not knowing these fundamentals is just them looking for an excuse for one up man ship and to be rude. So now that you understand the difficulty of playing the DC Universe Online correctly go on to my second post on how to solve this.

Thursday, July 14, 2011

Welcome to DarmaLi's DCUO DC Universe Online Help Site

Hi, I play the MMORPG DCUO or DC Universe Online - it's a computer game for people who like the DC Universe of comic book characters like Batman, Superman, or the Joker. In the game you play as either a hero or villain that you make up and you do missions along side the classic DC Universe Heroes and Villains.

I created this site because I see a need for better, friendlier information for this game. Sony, who is the maker of the game, has received allot of bad mouthing from some people due to some technical glitches in the game as well as their security issues with their web sites. The game, as well, has gotten some bad reviews or people talking bad about it. I think all of this is bogus, the technical problems are there but are being worked on and resolved; but the game is just plain fun. You play online live with a bunch of players around the world on the Internet on servers that are online, so it is very social and fun to play with other people - but there are solo missions as well.

What this site is about mainly is helping people get to know the game and play it in the most enjoyable way possible. I have a League called Heroes Inc on the Death & Glory server, when you start you create a character and choose what server the character will exist on. If you happen to be on the Death & Glory server please request to join my league. You can add me as a friend by typing /friend DarmaLi in the chat window and send me an in-game email using the mail system addressed to DarmaLi. I try to answer all questions on this web site and help people with requests about the game, if you are online I'll invite you to my league if you want.

As this is the first post I'll open it up to questions and comments that you can post in the comment section here. I'll be posting more and creating content for people to use to help them with the game such as screen shots and screen casts. I'll also be posting links to other guides and help venues. I'll answer the most frequently asked questions (FAQs) I get in the comments with posts so you can read them and refer more people to them.

Thanks and hope to see you in the game.