Friday, December 9, 2011

DCUO Cheating DC Universe Online lack of ethics

This is going to be the summation overview entry for my on going posts about the cheating in DCUO DC Universe Online online role playing game. There's allot of hassling of the legitimate players in the game and on the forums from both the cheaters and their enablers but we the legitimate players need a place to talk and feel some community and here it is.

As it stands the game makers, SOE, have done nothing to address the cheating issue other than shift the burden onto the legitimate players to police the game for them and report everything whch results in cheaters coming back every two weeks if the cheats are outrageous enough to warrent a ban.

The fact is that DCUO has a culture of cheating, cheaters get all the accolades of being "really good" players there's plenty of people who think cheats are great and fun who are big players in the community, and the majority of the non-cheating players are just lemmings that repeat what they are told by the cheaters about how the cheating isn't happening and how those who point it out are sore losers. This environment is assinine to ethical legitimate people and I'm sure people like that have already left the game compounding the problem by making the DCUO cesspool more composed of cheats and lemmings.

Then there's the different breed, us - those who refuse to quit or leave the game because of low ball cheats, who are better than most people in the game at pvp and know it, and who will fight to make space in the game for ethical people while the cheats and lemmings complain about it.

The cheats are all low ball scrubs, they know this and are not willing to put in the work and time to be get better at pvp so they just have their game files adjusted to be faster than the game to be able to do things at a speed the game can't regulate, that's speed hacking. There are also other automated hacks such as automatically running away when your health level reaches a certain number, hitting block at a computer timed interval rather than relying on human reaction with a controller, and so forth these are macros or what some people call bots. Both can be used at once which is how some scrubs wipe people out, some of us hard core pvp players can fight against one or the other but both takes allot of work to overcome and is impossible with a whole group of cheaters using them as is usually the case.

The cheating enablers, or lemmings as I called them above, are really the worse part of the situation. Malicious warped people who don't know the difference between winning using skill and winning a match using hacks is part of life, there are always low ballers every where one goes, especially ones that think their low ball status makes them cool and "bad". OK fine, but the ones who create the environment for these low lives to operate are really the ones at most fault. These people spend all their time hassling the legit players for calling out the cheating, being trolls about it on the forums and in the game chat, and are simply the glue that keeps the cheating firmly attached to the game. With cheating enablers denying the cheating and making sure there is always some plausible explanation for why cheating didn't just occur the cheaters will always have the shield they need to keep on cheating as usual.

Then there's the game making company, SOE, that tells people to take on the job of reporting all the non-stop cheating while being hassled by the enablers about how what they spot as cheating isn't true. I've reported plenty and have seen the cheating get worse and more frequent than ever before. SOE is very unethical for allowing their paying customers to be constantly abused by unwanted online pests and giving no option for relief other than to report every incident of these cyber bullies excreting all over the game that happens hundreds of times in any given game session. There is no automated in game solution given to legitimate players by the game makers such as being able to ban people from pvping or queuing with you - SOE is more than happy to take your money but feels no obligation to protect its paying customers from abuse in their games. This stance makes SOE unethical and brings up an ethical dillemma about continuing to pay money to them or quiting the game. Free to play isn't what I'd like to do, I'd rather play the game at its Legendary status knowing that fair play is something the company values enough to ensure as best as possible or not play at all knowing SOE could give a flying hoot about its paying customers as long as enough lemmings pay them to be abused.

So legit players of DCUO will find this blog and post series a refreshing place to read and find community support while enablers and cheaters will have thier cowardice confronted and exposed for what it is. There will be explanations helping people new to the game in how to spot cheating and videos posted of cheaters doing their thing so it can be examined and broken down as a lesson for others to spot it.

The solution is also very simple as I have presented it on the DCUO PC Forums, we need a ban list option to put toons on that will ban all toons from that player account from pvping and queuing with us period. This indiviudalized player ban option is just an ignore list that extends to the PvP toggle and ques on a player account level. Really simple solution that solves the whole issue in one swoop with no code bloat and game performance overhead at all.

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