Thursday, July 21, 2011

DUCO DC Universe Online How to Play - Feats and Skills not Armor

One thing you'll notice in the game is how most people are so focused on getting armor, but the thing you can start doing right away is get Feats done, what is good about Feats is that they offer points, every 100 points earns you 1 more Skill point that you can put towards Weapon skills and starting at level 9 your chosen Movement skill. You also get a skill point to spend when you increase a level. This makes most people think that the skill point comes as a result of leveling, but they do also come as result of achieving Feats. If you complete Feats such as Booster Golds Explorations you earn extra points towards skills. So even though the leveling tops out at 30 so that a character can't have more that 15 points towards Powers, a character can keep on building their Skills after achieving level 30. That's why there is a difference between some level 30's and others.

Armor is secondary to this. The increases you get from Armor isn't as great as what you get from Innate abilities from multiple Skill sets. These are permanent bonuses to your Stats as well as advantages such as Stun Resistance.

There are various Feats in the game you can get done and in the Game Menu look under the Feats section to get a list of them, what needs to be done to achieve it, how many you have done and how many are left to do. The Feats icon in the Game Menu is a trophy. The stars next to the Feat listing tell you how many points are earned for accomplishing that Feat. One star is 10 points, two is 25, 3 is 50 and I forget what four is, maybe 75. Every 100 points earns you one point you can spend on any Skill within the Weapons or Movement trees. These are like Powers but as triggered by certain attack button combinations or are Innate, meaning a permanent ability your character has from the time you purchase that kind of skill without needing to press buttons to trigger their effects.

Armor or gear is important and helps but the foundation of your character is in your Weapons and Movement Skill sets enhanced by your Power Bar abilities then augmented with more gear.

Sunday, July 17, 2011

DCUO Help Guide Know Your Stats

Besides the basics of moving around and attacking with whatever you use for your control device, either the keyboard and mouse or GamePad - the next basic thing to know is your character stats and how to improve them.

The stats for your character can be read in your Inventory menu section (press I on your keyboard for the quickest way to get there) then going to the Stats Tab subsection which is the middle tab after the initial Inventory screen that opens up. The Stats and what they represent are as follows:

Health - Amount of damage points needed to knock out your character

Power - These points get deducted from every time you use one of your character Powers from your Power Bar

Defense - These points add up to a damage reduction percentage from NPC's in the game, that is all non-player enemies such as the ones you fight within missions.

Might - This number is used to calculate how much damage and the strength of effects caused by your Powers. Tanks who are the characters who draw fire to themselves and inflict heavy damage while their teammates either do the same, heal the others, or do control effects such as stuns on crowds of enemies; need a good combination of Defense, Might, Power, Restoration (for self-healing), and Dominance.

Restoration - This number is used to calculate how much and quickly you recover Health points when either healing or outside of combat within the game. If your character is a healer it determines how much your healing Powers heal.

Vitalization - This is like Restoration only that it determines how many points of Power you recover when outside of combat or have a Power recovery effect on your character. Controller characters have two main functions in the game, one is to restore Power points to their team mates quicker than usual. For this having a higher Vitalization than other characters is important. The other function for Controllers is to stun crowds of enemies and for this they need a high Dominance as well.

Precision - This number is used to calculate how much additional damage your weapon strikes do. This Stat is important for someone in a DPS role, which all characters have. So all characters are either Controllers, Healers, or Tanks plus DPS - which means damage per second or a character that attacks and does a high amount of damage per attack.

Toughness - This is like Defense only it applies to Players instead of NPC's, so this stat will help reduce damage you take from players in a PvP situation while Defense would reduce damage you take from enemies that are not Players, such as the enemies in your missions. This is very important and the first part of understanding PvP (Player versus Player) in contrast to PvE (Player versus Environment) combat. A high Defense does your character no good in PvP and a high Toughness does your character no good when fighting game generated enemies like inside alerts and missions. This is why you must keep at least two sets of armor that enhance your stats, one for PvP and another for PvE. This is a very fundamental part of the game and part of the "Why didn't anyone ever tell me this" part of what makes DCUO difficult and not fun to play if you don't know these hidden things. Again this is the reason for this website, and why it is such a rude and obnoxious thing for players who know these things to be yelling at the players who don't in the game.

Dominance - This stat is used to calculate how long your character's Stun effects last on enemies that they Stun in Combat as well as Encase or Trap with powers. The higher this number is the longer your target stays stunned or encased by you and you and your team mates can keep hitting them causing damage to them as they are helpless. Once that total damage adds up to a number higher than your Dominance allows then that stun or encasement effect is broken automatically. Higher Dominance also causes NPC enemies to attack you rather than any team mates you might have that have a lower Dominance stat. I also think that Dominance has a factor in things done by the Tank role which I'm not very familiar with at the moment.

This gives rise to one strategy in the game which is to stun lots of enemies at once then focus your attacks on the ones who are not stunned leaving the stunned ones alone. This way gang ups from enemies are reduced as you can fight one on one with the ones not restrained while their combat mates are unable to help them and gang up on you. Another way of approaching this is to keep attacking stunned enemies as they are helpless and take extra damage from your character as they are stunned. Thus you can eliminate them quicker than normal and get rid of them all together reducing your enemy's numbers as a whole for the combat session. This is the type of strategic thinking that is involved in DCUO and one aspect of it that makes it good fun.

The exact mathematical formulas used to make the calculations used to determine all this I think have changed over time with updates but this guide will give you an idea of what those numbers are - link

You can improve your Stats by choosing Skills in your Skill selection process that give you Innate abilities, which is permanent increases to a given Stat as described fro that Skill. You start off with one Weapon Skill set and one Movement Skill Set. You can purchase individual Weapon Skills within your Skill set tree as you level at first, you start doing the same with your Movement Skills at level 9. You can also after level 10 I believe start purchasing from other Weapon Skill sets other than the one you started with. Each Weapon set has different Innate bonuses for Stats and some are the same so purchasing them would stack those bonuses on that particular Stat. You get Skill points to spend on purchasing Skills by increasing your level and completing varies Feats in the game. Besides Innate Ability Bonuses the other part of the Weapon Skill set are access to Attack combos which effect your combat targets according to how you press the attack buttons in combinations.

See I told you it was complicated and involved, but it again really fun once you get the hang of it. That's why we are all here to learn then have fun. It's hard for normal people to think about, but people get yelled at by jerk players for not knowing this stuff in the game already; having no real official place to learn it or even be aware these things exist. Like I said in the Read this First post, that player dynamic outside of the game mechanics is what is the real hang up of this game. But knowing all of this can mitigate that.

Lastly, you can improve your Stats by equipping your character with gear. Each character has these placeholders for placing gear in:

Head, Face, Back, Shoulders, Chest, Waist (belt), Legs, Feet, Hands (gloves), Neck, you also have two Ring slots, another slot for a Trinket, another for Consumables, and a Weapon slot. All of these slots except Consumables can be equipped with gear that has it's own inherent number for a given stat. So let's say you equip a Ring that has 20 Power 7 Health and 10 Might by doing so you add 20 to your characters total Power, 7 to their Health, and 10 to their Might. You can purchase gear from Vendors as well as find them in missions or get them as rewards for completing missions. As the variety and types of gear various quite a bit, as you go over your gear in your inventory you see a tool tip display of it's numbers and how they compare to your currently equipped item for that slot. Stats that are lowered by switching the gear are shown in red while stats that are increased are shown in green. For example, you might have a cape type gear in your Back slot and then find a back plate gear in your last mission. When you scroll over your back plate item in your Inventory menu you'll see stats listed in a tool tip on the left hand side o your screen. The numbers listed in green will increase your stats by that much if you decide to switch gear items, the numbers in red will be decreased by that amount from the switch.

You can decide which stats are important to you depending on how you want to play. One example would be a character that does high damage with their weapon attacks so increasing that characters Precision stat would be important in that case. Another example would be having very powerful effects from your characters powers, so then Might would be what you want to increase. Each gear item has a give and take of giving bonuses to one set of Stats while taking away from another. That's why one of the focuses of a character after they max out on leveling at level 30 is to get Marks to purchase Iconic Gear or Armor from various vendors mostly in the headquarters for their respective groups, either Heroes or Villains. The heroes have the Watchtower while the Villains have the Hall of Doom.

As involved as all that is, that is the basic gist of the game and main purpose. If you understand what was just written you understand the basic fundamentals of the DCUO game.

Index of Links to DCUO help

Here's I'll list the tiles and links to help guides both here and else where to help people get over the learning curve and start having fun with DCUO. I will be updating this page periodically so bookmark it and refer to it often, you may want to give this address to people who want to get up to speed quick on how to play DCUO correctly.

Here's a good place to start and get familiar with the hidden knowledge of DCUO - MMORPG-Life DCUO Guide Index

Here's a guide to How to Create an Ice Tank DCUO type character which an in-game friend needed


Video Walk throughs

Here I'll list links to video walk throughs of different parts of the game.

Here's a walk through of the Arkham Asylum Hard Alert that link is to part one there are eighteen parts so watch them in sequence on the Youtube playlist after you link to the first one.

Here's a list of different videos to help you go through your first Raid which is usually the Outer Batcave one, I just did it for the first time last night. This is the sort of stuff you need to look at and know before you enter in any instances, that you que for, this is known as queuing in the game speak. Not knowing this stuff ahead of time is what will get the rude hero players to yell at you, throw a fit, and sometimes cuss at people - in their need to put people down as part of a game. Never does it figure in their minds that most people don't play the game already knowing all of this stuff, so this site is help you get there and avoid the rudeness. But if you find people like that, filtering their "tude" (bad attitude) out with the ignore button makes the game allot better.

Saturday, July 16, 2011

The thing about DCUO DC Universe Online Read this First

I'll explain to you the issues with having fun on the DC Universe Online PC game. The problem is that unless you're a hardcore gamer that is very familiar with mmorpg games and spend allot of time studying how to play DCUO in particular, you won't understand how to do things correctly. If that happens you won't have any fun because the main idea of the game is doing multiple things on many different levels and combining them all to make a full character that can interact with any part of the game. A character like that is meant to team up and cooperate with other characters, who likewise have reached that level of in-game skill, that compensate for what your character doesn't do well, a good deal of the game can't be done alone. Cooperating with other players is a big part of the game. The makers of the game have pretty much kept all of this hidden and unstated, so there are only two options for you. To play allot and make allot of mistakes and learn by doing and reading guides or watching video guides. I haven't come across too much that is really comprehensive, the DCUO forums, mmorpg-life, and the YouTube videos are good places but so much information is scattered that it is hard to keep track of it all. Therefore , this site exists to help you put it all together easily and quickly.

DCUO is a neat game I think because of all the different things you can do in it, but all of this adds complication and a learning curve. That's why I created this web site. It is worth getting into, the game is a really fun and well done computer game and this site will help you get over the learning curve as quick as possible so you can start having fun. But first I want to get the bad things about the game out in the open upfront.

There are a few really bad dynamics that go on in the game as of now and since beta when I was testing it. One issue is crooked and rude players. First, the crooked ones are usually villains and they cheat, use exploits and are on the game all the time learning how to hack it. Even when they aren't hacking it, they are on so much that they have a distinct advantage over casual players, who are usually heroes, in Marks and thus character power. For most people looking at how these guys interact in the game it seems that their intent is to make the game experience as miserable as possible for heroes, maybe even get them to leave and quit the game. One example of what they do is ganking, which is wiping out characters with tricks and cheats that are unintentionally part of the game while they are doing missions or are stuck in the game menu.

Then comes the rude people who play heroes, these are the ones that sit in the start areas of PvP arenas complaining about other player heroes, how terrible they are, and never offer one shred of help or advice. Instead they have a superiority complex about how great their playing skills are and want to make everyone around them feel less than. So they use the interactive chat window to put people down and I had one guy on the Voice Chat who spent the majority of the time in a PvP Arena cussing at everyone.

Don't let this dismay you, there is an ignore command for people so you don't have to have their bad attitude clutter your chat window and you can set the Voice Chat volume for individual characters all the way down so you don't have to hear them. You can also disable Voice Chat completely in the Settings and turn it on only when you're in a group with people you know you want to talk with.

Another thing is the hero player apologists for the villains, or as I like to call them the hero plants or spies. When ever you take on villains and get your frustration out on them there's always a group of heroes who will get on your case and start chiding you as something or other because the villains are always right in their way of looking at it. I've come to the conclusion that the villain players are really organized and have their friends pose as heroes to spy out what the other side is doing as well as play head games with the heroes, either by cussing them out or pretending to be their friends and then turning on them when something comes up against a villain in the social chat window or voice chat. Yes this is how seriously some people take making the game unenjoyable for others.

This takes us into old school RGP basics. The RPG in MMORPG stands for role playing game, like the old school Dungeons and Dragons game. One tenet of RGP gaming is that players and their characters are separate and accountable for their own respective actions. One of the fun parts of role playing in a game is that you get to act out within the game things you would never do or could do in your real life. So of course there's appeal for people to have evil characters in game and do evil things as a form of expression and macabre fun. But the fact is in real life all the players are in game and deserve mutual respect and basic courtesy. A character can of course attack another nemesis character in game as is befitting of the characters, but when players go out of their way to make the game unenjoyable for other players, that player is responsible for that. So playing in such a way that thwarts other players is not being a villain in game but being a rude fellow player, being a villain character means you complete your missions and thwart the hero characters not their players by cheating and harassing the players even outside of the bounds of the game through computer glitches.

The game couldn't operate without villain players and good villain players who present a stiff challenge to heroes are a big plus to the game. But this rude, childish hatred of people and going after them to catch them when they aren't able to fight back at every turn is immaturity from the players irrespective of the characters. That also goes for their friends who go on to play head games with other hero players. Gamesmanship among opposing players is a must for any game. It is fun to play within the rules of the game, demonstrate skill, and best opponents, while keeping an environment of mutual respect and gamesmanship. I see a lack of this in gaming today and society in general and it means that those who act like this are deficient not anyone else. For people to talk arrogantly about their character abilities and think nothing of acting rudely to other players is both laughable and shameful.

So all that said - and believe me it needed to be said because that's a big part of the game, it is a great game with great graphics, fun missions, things to solve, collections to find, gear to attain to, and when you find the right mix of people PvP fighting where you can pit your power and fighting skills against opposing players. The social interactions are fun, connecting with all types of people around the world and of course the big attraction is the comic book fanfare. If you like DC comics and their genre of cartoons, comics, games, movies, and graphic novels you'll like interacting within that world of imagination.

Going back to my first point, the real information on how to do things in this game are hidden and not obvious at all, it is possible to play the game for many months and really have no idea about the fundamentals of the game; that's how multidimensional the game is. So for some people to get on people's case for not knowing these fundamentals is just them looking for an excuse for one up man ship and to be rude. So now that you understand the difficulty of playing the DC Universe Online correctly go on to my second post on how to solve this.

Thursday, July 14, 2011

Welcome to DarmaLi's DCUO DC Universe Online Help Site

Hi, I play the MMORPG DCUO or DC Universe Online - it's a computer game for people who like the DC Universe of comic book characters like Batman, Superman, or the Joker. In the game you play as either a hero or villain that you make up and you do missions along side the classic DC Universe Heroes and Villains.

I created this site because I see a need for better, friendlier information for this game. Sony, who is the maker of the game, has received allot of bad mouthing from some people due to some technical glitches in the game as well as their security issues with their web sites. The game, as well, has gotten some bad reviews or people talking bad about it. I think all of this is bogus, the technical problems are there but are being worked on and resolved; but the game is just plain fun. You play online live with a bunch of players around the world on the Internet on servers that are online, so it is very social and fun to play with other people - but there are solo missions as well.

What this site is about mainly is helping people get to know the game and play it in the most enjoyable way possible. I have a League called Heroes Inc on the Death & Glory server, when you start you create a character and choose what server the character will exist on. If you happen to be on the Death & Glory server please request to join my league. You can add me as a friend by typing /friend DarmaLi in the chat window and send me an in-game email using the mail system addressed to DarmaLi. I try to answer all questions on this web site and help people with requests about the game, if you are online I'll invite you to my league if you want.

As this is the first post I'll open it up to questions and comments that you can post in the comment section here. I'll be posting more and creating content for people to use to help them with the game such as screen shots and screen casts. I'll also be posting links to other guides and help venues. I'll answer the most frequently asked questions (FAQs) I get in the comments with posts so you can read them and refer more people to them.

Thanks and hope to see you in the game.